What Early Access Actually Means for This Game

Cricket All Stars soft-launched in India in May 2025 under the early access label. This is a common approach for mobile games before a full global launch — the developer makes the game available to a specific region or audience to collect gameplay data, player feedback, and technical performance information from real-world hardware at scale.

For players, early access means three things: the game is fully playable and functional for the current set of modes, there are known bugs and issues that KRAFTON is actively working on, and the feature set is intentionally smaller than what the full release will include. You are not playing a finished product.

KRAFTON's previous title history — PUBG Mobile and BGMI both went through regional soft launches before global rollout — suggests this is a deliberate process rather than a rushed release. The games that came out of those processes were broadly stable by the time they expanded.

What Is Fully Working Right Now

As of the current early access version, these modes and features are working consistently:

  • Quick Match — fully functional offline
  • Indian Pro T20 League — fully functional offline, full season including knockouts
  • 20-Over World Cup — fully functional offline
  • Friendly Match — works online, requires a stable connection
  • Test Match — functional, though this is the mode most likely to show edge-case bugs due to its longer match duration
  • Stadium customisation — wickets, fireworks, flags, and laser effects all work
  • KKR and LSG squad selection with accurate jerseys and player representations
  • In-game currency earning through match completion and milestones

Known Issues in Early Access

Based on player reports across the Google Play Store reviews and gaming forums since the soft launch, these are the most commonly cited issues:

  • Graphical glitches — occasional texture pop-in during boundary replay cutscenes, most common on 3 GB RAM devices
  • UI inconsistencies — some menus do not render correctly in landscape mode on specific screen ratios
  • Test Match duration bugs — rare cases where the day/session counter behaves unexpectedly in the later stages of a five-day match
  • Online connection drops — Friendly Match occasionally disconnects with no reconnect option, requiring a restart. The in-progress match is lost, not resumed.
  • Minor AI scripting — at certain moments in the T20 League, the AI batsman selects shots that appear to ignore the field placement, taking runs through packed fielding positions. This is a known AI behaviour issue under investigation.

None of these issues affect the core offline modes significantly. If you are playing Quick Match, T20 League, or World Cup offline, your experience is largely clean. The online mode has the most instability.

Confirmed Upcoming Content

KRAFTON has publicly confirmed the following content is planned for future updates, though no specific release dates have been announced for individual items:

Additional Game Modes

  • ODI World Cup Tournament — a 50-over format international tournament mode
  • Winners Trophy — a specific tournament format, likely based on the ICC Champions Trophy structure
  • USA T20 League — a franchise-based T20 league set in the American market, signalling KRAFTON's interest in the growing US cricket audience

More IPL Teams

KRAFTON has two licensed teams now (KKR and LSG). Given the investment in licensing and their publishing relationship in Indian cricket gaming, more IPL franchise licenses are a logical expansion. No specific teams have been confirmed by name in official communications, but the IPL has 10 franchises and the current two represent only 20% of the league.

Global Availability

The early access is India-only. Global expansion is expected as part of the full release, though no timeline has been given. Players outside India using third-party APKs to access the game are in an unsupported configuration — KRAFTON has not taken action against this but has not supported it either.

iOS Version

No confirmed iOS release date as of mid-2025. KRAFTON has released iOS versions of its other titles (PUBG Mobile has iOS parity), so an iOS version is expected eventually. It is not part of the early access phase.

Will Your Progress Carry to Full Release?

KRAFTON has not made a formal public statement guaranteeing that early access progress carries into the full release. This is unusual — most mobile games confirm carry-over policy clearly to reduce anxiety about time investment.

The practical expectation based on KRAFTON's handling of BGMI early access is that progress will carry, but there may be a currency or reward reset tied to the full launch as a balancing measure. This is speculative based on precedent, not an official statement.

If you are spending real money on in-app purchases during early access, it is worth being aware that KRAFTON has not guaranteed those purchases convert to full release. Cosmetic purchases (stadium customisation items, jersey variants) are lower risk than currency purchases that might be balanced at full launch.

How to Give KRAFTON Feedback

KRAFTON actively monitors two channels for early access feedback:

  • Google Play Store reviews — star ratings and written reviews are read by the development team. Specific bug reports with device information are more useful than general complaints.
  • Official community channelsKRAFTON's website and their social media channels for Cricket All Stars India

When reporting a bug, include: your device model, Android version, RAM amount, the specific mode you were in, and what happened. Vague reports ("the game crashed") give developers nothing actionable. Specific ones ("Test Match, Day 3, Session 2, device Samsung A54 5G, 8GB RAM, Android 14, the session counter reset to Day 1" gives them a reproducible scenario to investigate).

Should You Play Now or Wait for Full Release?

Play now. The offline modes — T20 League and World Cup — are clean, functional, and worth many hours of play. The bugs affect the margins of the experience, not the core of it. If you wait for full release, you are waiting for more content (more teams, more modes) but you are not waiting for the core game to become enjoyable. It already is.

The main reason to wait would be if you specifically want online multiplayer without connection drops, or if you are outside India and unwilling to use a third-party APK. In those cases, waiting for the full global launch is the correct choice.

For what the current game delivers, read our full review. For how to get it installed right now, see our download guide.